//  @ Project : GagalPanen
//  @ File Name : map.hpp
//  @ Date : 3/9/2011
//  @ Author : 
//
//


#if !defined(_MAP_H)
#define _MAP_H


class Map {
public:
  Map(GameInterface* game);
  virtual void advanceDay() = 0;
  virtual void advanceTime() = 0;
protected:
  GameInterface* game_;
};

#endif  //_MAP_H
